SoulCalibur VI gives you mostly static, 2D. You have a horizontal attack command, a vertical attack, a kick, and a block. In Mortal Kombat XL (26.99 at Green Man Gaming), by contrast, you have terrific polygonal cutscenes and quick-time events to break up the fighting. I gave it a shot, an it turned out to be more than I expected. Soulcalibur 6 creates absorbing, satisfying battles with a simple set of commands. I strongly recommend Soul Calibur IV to anyone who loves fighting games, and to even those who don't, I think it's worth a shot. The story mode is quite disappointing, yes, but that's really the only major flaw in the game that I can find.
Set 17 years after the events in Soul Calibur IV. It's hard to describe, but if you just get a little bit of skill at SCIV, it all of a sudden becomes really fun, and suddenly there's tons of things to try and conquer. Soulcalibur V review Refinements and revamps help restore the lustre to the series By Sterling McGarvey. Now I get angry when I don't get perfects. The series revolves around a sword that, after years of bloodshed and hatred, gained a soul of its own, the Soul Edge, and the sword forged to counter it, Soul Calibur. At first I was proud of myself just for beating Arcade mode. Soul is a weapon-based fighting game series by Namco. I've thrown the controller across the room in frustration one minute and jumped for joy the next on Tower of Lost Souls. I've spent hours customizing characters and creating new ones. I don't know when it happened, but after enough playing time, the game began to really click for me. I was really worried as I began to play, because I was struggling to get anywhere. It's pretty hard to get going with Soul Calibur, as there isn't any real tutorial, apart from the text tutorials which won't make much sense to a newbie anyways. It turned out to be more fun than I could have imagined. I've always sucked at fighting games, and didn't really know why I was buying it. By hastati4 | Review Date: AugI took a bit of a risk in getting SCIV.